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dominioned) wrote2019-12-03 07:17 pm
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Private Conversations
A smooth voice calls out to you once you've sat down, familiar enough to identify the speaker despite the partition between you.
"Welcome welcome. I take it something is on your mind?"
We're in a museum now, Harry.
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If it were all about obligation, I'd be more sure. But I figure you don't like her enough to hang around doing nothing until she calls.
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Yes and no. [ ... ] I thought this time around, I would try something different.
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Uh, Rembrandt? Are you... feeling okay?
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He runs his hand through his hair again. This can't be his fault, right? Rembrandt can't be holding a grudge because of the trial. ]
Who wouldn't be worried? This isn't like you, man. You're usually all smiles, seeing you like this... I don't know. It doesn't feel right.
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Worry and concern are not emotions I understand, nor do I wish to. But I do seem to have picked up some terrible habits from humans, I suppose. Very well then. [ He brings his hand together, the clap reverberating in the museum. ]
Let's start again from the beginning, shall we?
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... I can't say I'm a fan of this, but what choice do I have? Just... let me know if you change your mind. [ He's here?? That's all it means.
He frowns before going back to the wall. ]
Should I start by saying hi?
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A curious choice of words. That is what I was thinking of, as it were. "Changing my mind."
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That's not what he meant at all but, uh, sure? Why not. ]
What brought this on?
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Several things. [ A shrug of his shoulders as he approaches the never to be named art piece. Pressing a gloved finger on the bird's "head", the metal depresses as easily as dough. ]
Have you ever known you don't like something, but decided to give it a second chance?
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Thankfully, that last bit's not all that different from what he did with the Luminary. ]
Well, yeah. [ You'd be hard-pressed to find someone who hasn't, not that he'll say that given the circumstances. ] It does depend on what it is. There are some things I wouldn't want to experience twice no matter what it cost me. Sometimes, though...
Sometimes it's hard not to give someone or something a second chance.
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In a general sense, I would account it to...taste, really. [ The time has come for yolos, there's no going back. ]
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He can move past it. ]
That does make things tricky. As much as I want to help you out, the best I can do is listen. [ And Rembrandt doesn't want to explain too much, making listening hard. Maybe they can try something else? He gazes at the sculpture and brushes his fingers above the dent.
Hmm... ] Which way are your tastes leaning?
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In the direction they used to, despite the...disappointment that was last time. [ It's vague af, but it seems at least here, he's pretty serious. ]
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What to say here? Mostly, it sounds like Rembrandt's trying to avoid regretting something and spare himself some hurt. Erik gives the metal a firm press before pulling his hand back. ] That's a start.
If it were me and I was that torn up about it, I think I'd start by asking myself if the last time was worth it. And then, I'd try to figure out why things might be different this timeβor how I could make it turn out differently.
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Ah, you forgot an option. I could just make to cut my losses.
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But that answer surprises him. Awkwardly, he rubs his neck. ]
Scampering off instead of making a decision, huh? I won't say I've never done it, so maybe I'm not the right guy to talk you out of it. [ As light-hearted as he's trying to seem, there's a hint of sadness to his tone. ]
All I can say is... once you decide what you want, don't look back.
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Dear me, no that's not what I meant at all. I have always taken what is owed to me, always. No, what I was wondering was simply this: it is one thing to fulfill a duty, and another to succeed at it.
[ And he might have been done speaking in any other circumstance, but he quiets a bit and adds. ]
Oh, I know.
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His smile fades and thinks for a few minutes. Eventually, he nods at that quiet "I know" and takes a few steps away from Rembrandt, crosses his arms, and looks around the room. ]
In other words, what matters here isn't the ending. It's what you do along the way.
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I guess whether it is or isn't doesn't matter too much for you. The bottom line is, you get the same thing either way. [ That might be why he's having a hard time. ]
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But this is a matter of my aesthetic and principles. And how much I feel like getting my hands dirty.
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I'm half-tempted to ask if you want me to decide for you. Only... if it's like that, it might not be my place. [ If Rembrandt ends up unhappy with his pick, it isn't worth it. ]
How about this? You're not the only one involved in whatever this duty of yours is, right? Someone else is, too. So, what about them? How much do they deserve from you?
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The terms of our contract are very clear. There is no "deserving" or "undeserving" and putting emotion into such things is such a foolishly human problem. But— [ He flexes his left hand, holding it up to the light for what little it does while being gloved as always. ]
I could decide to really play, if I wanted.
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But something about what Rembrandt just saidβit stings. He never expected a fair shake from the start, not here or anywhere else. So why is he being told how emotional or "foolishly human" the concept of "getting what you deserve" is? Frustrated, he stalks up to Rembrandt and tries to reach his hand up to cover his. And... fails.
Tall bastard. With a frown, he pulls his hand back and crosses his arms. ] Did you ever think that might be your problem? All this back and forth is you sitting on the fence, trying to convince yourself what you should or shouldn't do. When that doesn't work, you try to tell yourself there's a loophole to exploit! If you do as little as possible, then you're still fulfilling your duty. Except you can't accept that either!
The truth is, you don't want to playβand you stubbornly think not "wanting" to isn't a good enough reason!
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